Throttle:W and S, or the up and down arrows. X to stop.
Look: move the mouse, or steer with AD to turn and QE to climb and dive.
Throttle: the slider on the left. Hold it up to gather speed and pull it down to shed speed. Let go and it springs back to the middle, and the ship keeps the speed it has. Double tap it to come to a stop.
Look: drag the joystick on the right.
Guns: you never need a fire button. Line a target up in
the middle of your view and the guns take care of the rest. The
reticle closes into a diamond the moment they have something.
Firing anyway: the left mouse button
or Space, if you would rather press something. It shoots
straight ahead and hits nothing on its own, so the reticle is still
what lands every shot.
The objective: seven installations on Earth and the
Moon, and twelve Martian raiders on their way in. Hold the
installations and see off the raiders. Both counts are top left,
and both only go down.
Finding things: every raider carries a diamond, and the
closest one is drawn larger with the range to it underneath. Earth and
the Moon carry a ring with their distance, and an arrow at the edge of
the screen points the way to anything off it.
Pausing:Esc, or the pause button in the top right. Nothing moves while this panel is open, and everything you can adjust is right here.
Pausing: the pause button in the top right. Nothing moves while this panel is open, and everything you can adjust is right here.
Flight settings
Reduced effects lowers the rendering detail, and it
starts switched on for phones and tablets. Turn it off any time you would
rather have the fuller sky. Nothing in the game is told by sound alone, so
muting loses you nothing.
Built for the joy of flying through space.
There was never a deeper reason than that.
Planet and moon textures by
Solar System Scope,
used under CC BY 4.0.
Resized and recompressed for this experience.